Hello, I’m trying to make a tablet using a derma frame (DFrame).
Right now I’m using a DButton and setting it’s position automatically with gui.MouseX() and gui.MouseY().
When I paint over the button with a texture, the mouse cursor still appears.
Is there anyway to make it so that people can still use the derma buttons but not see the cursor? I’ve tried using MakePopup() on the frame and then calling gui.EnableScreenClicker(false) afterwards, but that doesn’t seem to do anything.