Hiding Fretta HUD

I want to override the HUD that comes with Fretta, but I can’t find any hooks or functions that let me get rid of the round number and timer. Any help?

Also, how do I get the world model of the weapon a player is holding?


function GM:UpdateHUD_Alive() end

Try sticking that in your cl_init.

As for the weapon,


player:GetActiveWeapon():GetModel()

I think.