Now I can’t for the life of me work this out and I figured someone here ‘might’ (will) have a better idea about what is causing it. Basically a TTT server goes from great ping whilst sitting around 18ish players (less than 80ms) and then it goes to high pings (near 300ms) with around 26ish players. Here is what I have tried and what the results were:
**Tracert google.com (to test if it was host side) ** - 45 packets sent and received with an average of 3.861ms
CPU Usage - I haven’t seen the 3.4ghz core go over 80% unless under a DDoS
Tickrate - I tried using 33 tickrate in the start up command and that had no effect
Multiple Rate Settings - Still not sure which is the best configuration but they seem to affect stuff a bit (What is the best?)
Connection Speed - 10 megabit max in/out under a port that is able to hold a tonne more
The server is running TTT and through my extensive research before posting here it seems that it might be the gamemode itself? However that doesn’t make sense as there are plenty of other servers running that don’t have this issue. The OS is Ubuntu 14.04 if that affects anything and no other servers are hosted on the same CPU core.
Cheers for your time and your help,