Highlight through walls?

I’m making an item for TTT which can see through walls, like a heat sensor sorta or Stalker vision? Like you can see the outline / glow of a player or npc. Is this done with color or materials? How can I do this? Thanks :slight_smile:

P.S. I also have this issue I don’t know whta to do with.

for k,v in pairs ( ents.GetAll() ) do – 169
if string.sub( ( v:GetModel() or “” ), -3) == “mdl” then – 170
local r,g,b,a = v:GetColor() – 171

ERROR: Hook ‘Stalkervision’ Failed: [@lua\autorun ests.lua:170] Tried to use a NULL entity!

If I remove 170 and the end to it, then it does that error on 171. And this only happens on TTT but not any other gamemode :S


Holy jesus stencils is confusing for me wdf :S

[editline]1st June 2011[/editline]

Using the example here on http://wiki.garrysmod.com/?title=Stencil how would I turn off the outline without messing up the screen? :confused:

This also spams 1.000 in my console and doesn’t allow me to use crouch unless i restart gmod

look at faphack

Lol I tried looking at wallhacks for help… but I can’t find any good free ones. i dl’ed faphack and the lua’s didn’t have shit in it other than a link to a website or something…


This is kinda irritating … all i need is this so I can implement it into my fucking swep :confused:

http://www.facepunch.com/threads/993132-L4D-Style-Player-Glow may help you.