This suggestion will probably get the infamous elixwhitetail “late-stamp” but I haven’t been very active on here this week so please bare with me.
How are hitmarkers coming its way? I have seen some people talking about it vaguely but I haven’t found anything concrete on the topic.
For the love of god, I really really would love to have that headshot-KGRRGGRG sound back in the new Rust. Yet I also understand if this may not be realistic enough…
My point being, I think the new Rust should get some better hitmarkers also for long ranged hits so it’s a bit clearer and a bit more satisfying when you hit something. For me right now it’s not satisfying.
How about you guys?