I want to use the Citadel Core effect that is used in Half Life 2 Episode 1 for an entity I am creating for a gamemode. The problem with using the effect, is that its visual effects is locked to it being placed at a specific point in the map
This is it at the same co-ordinates it would be in HL2EP1, but on gm_fork
This is it when I have moved it from those co-ordinates on the same map
[t]https://steamuserimages-a.akamaihd.net/ugc/717541825157947639/BC72E34B67C7BD7CCE6218B8E3A5A04F54FDC13D/
I was hoping if there was some trickery I could do with the vmts and vtfs to get this to work in any location.