Holstering a weapon?

How do I make a weapon holsterable? As in, you can toggle draw/not drawn.

So it looks something like this?

Look at MadCow’s weapon base. He has something similar to what you want.

What you’re looking for is the Machinima SWep:

You could do it by your own animation system like TS.

That only does it with the view model, not the world model.

Its actually reverse, but people who dont know lua or even what the OP needs should stop posting here

[editline]02:51PM[/editline]

But yes take a look at mad cows, use SetWeaponHoldType to set the hold type for the world model. For the view models look at mad cows. The proper way to network this is via DT vars

SetWeaponHoldType won’t do what I want.