Thank you! It worked! Now ill sum it up for others that stumble upon this post.
Have your texture load on a paint program, prefferably GIMP or PhotoShop. In the Channels, create an alpha channel if it hasn’t been created already. There, the parts you WANT to change color, set it to white, the parts you dont, change to black. gray will be part colorable, with a bit of the original texture’s colors on it, the darker, the less original colors.
When done, save as a TGA (be sure Alpha channels is selected) and import it in vtfedit and save it. Finally put the code Free Man provided
In the vmt. Finally, put this code in the vmt:
default 0.53 0.46 0.39
and it should work!
Ill leave the topic open for those who have any questions.
Thanks for all the help guys!!!