I want to have it so that weapons can’t be crowbarred or pushed by grenade explosions etc once they have been dropped on the ground. But gravity can still move it after you drop it. I want them to act exactly the same way as ammo.
From what I understand the ammo models are prop_physics and prop_static, while the weapon world models are prop_dynamic only. Is there any way to change this?
This is for TTT.