Also, i’ve made a little template of a scratched metal background for the hud, well, mroe an example of where it should be:
This shows where the background will go, and what bits will be coloured ( no, it won’t be the light blue colour, thats just the colour which showed up best against the colours at the bottom for you guys to see )
What type of background should I use instead of the one I have now ( referring to the DPanel )
The Compass is a 3D compass, it moves up, down, left and right so yeah , it will look like they are mis aligned in a picture, but that’s what they do in-game, they change positions according to where you are looking.
I would think that a model viewer for your player’s model that he selects, would be cool. So if the player has not seen that player model before, he could just look at it instead of some other way-depending on the person.
Also, I think you should get rid of the “Disconnect” button. If the player cant press the escape button and his disconnect, I really do not think you want him going on your server (Maybe, that might just be me)-maybe put something else there or extend the left area for something new or my model viewer idea?
Just some ideas. Hope I helped.
(Tell me if you want me to be a little more clear. I just wrote this really fast. I’ll check on this thread tomorrow or sometime. Its almost 10 here and I got to meet up with some peeps.)
You were clear, but I have made space for a DModelPanel. In the space below the “Select Your Model” and “Soldier Name” will be where I will put it, but obviously, on there I havn’t selected a class, so it does not appear.