I have been learning the basics of BLENDER so that i could rig some weapons to work with source. I have fixed my Faces problem, but now i have another problem. The textures are placed incorrectly.
What program/programs do i need so that i can make sure that the texture applies correctly? The model has a complex shape, but if i could flatten the model somehow i could figure out easily from reference pics where the textures go, but how do i do that in BLENDER?