Was thinking about how I would begin coding interactions between specific world entities (i.e. func_button, func_breakable, trigger_once).
I’m still fairly new to Gmod Lua myself, and was wondering if you guys could give me a little bit of how I would go about doing this.
Say, would it be possible if I made a player with certain attributes fall through a func_breakable than physically touching it? Or not triggering any triggers in the map?