I made a few Maps for SFM, and I often get questioned if/when they will be ported to GMod. So, the problem is I don’t know how to correctly port them. I literally searched the whole internet for that, but I find is “How to port from GMod to SFM”.
When I just move the .bsp to Gmod, the most of the textures and models are missing, and I’d basically would have to port all the textures and models separately to Gmod and add then add them to the Map again.
I also tried to pack all the textures and stuff into the bsp, but that didn’t really work either.
So, how do I do it?