How do i do this?

I’m trying to find an entity in synergy which will end the “round” and restart, if the player fails the objective within x minutes.

I know it’s possible, but how?

I think you can use:
Game_End with a Logic_Timer to fire it off.

Like a timed mode?

I tried game_end, but it ended the map like it normally does

I’ve already made the timer, using hud_timer