How do I get a model's material path?

I’m trying to get the material path for all of the cardboard boxes in Half life 2 / Counterstrike source for using with wiremod holographs but for some reason they won’t work.

holoMaterial(1,“models/props/cardboardbox001c”)

Doesn’t work but,

holoMaterial(1,“models/props/de_inferno/woodfloor008a”)

does. Please help.

I dunno whether it will work and it won’t explain why one works and not the other, but try putting ‘.mdl’ on the end of the material string. I think it worked for me before.

holoMaterial(1,“models/props/cardboardbox001c**.mdl**”)

[editline]09:26PM[/editline]

Ok sorry I looked back at my other codes and i’ve decided that probably won’t help, but try anyway,