How do I go about changing a model for an entity?

Ive got three .lua files in the folder:
shared.lua
init.lua
cl_init.lua

Which would normally contain the model for the object, and how do I change it?

**[Entity.SetModel

http://wiki.garrysmod.com/favicon.ico](wiki.garrysmod.com/?title=Entity.SetModel)**
in
**[ENT.Initialize

http://wiki.garrysmod.com/favicon.ico](wiki.garrysmod.com/?title=ENT.Initialize)**
on

(init.lua)

Generally it’s in init.lua but it’s worth having a look around all of them. Simply look for a string that ends in .mdl, that’s a model name. Simply replace it with the path to your new model. Note what the root of the path is.

[editline]12:49PM[/editline]

@ MakeR
Pretty sexy way to put it.

NVM

Sorry, didn’t see that post crazy.

I thought so too :smile:

Now to find the props folder.

Thanks guys.

;D

There is no props folder.

Wherever the models are.

You can get them in game in the spawn menu, just right click on the spawn icon of the model you want and click copy to clipboard.