How do I make a crate break when a player lands on it/

Kind of like how it happens when you jump out the window near the beginning of HL2. I made a part where there’s a long fall with crates at the bottom, and I wanted them to break the player’s fall so they don’t take damage on impact.

Trigger_once
or, break on touch flag

Why not rip it from the SDK Trainstation levels?

This is the first time I’ve ever tried mapping, and I didn’t know you could open those maps in Hammer. I decided against using crates, and put water at the bottom instead, so this thread is pretty much useless now.

Prop_Phsics, Flags tab, “Break on Touch”. Yes I know you changed.

Can’t you break on pressure?