OK, so i’ve made what i hoped was a mirror, using an info_camera_link, point_camera and a simple brush with the texture dev_monitor.
However, when i compiled my map, and tryed to run it in GMod, it got about half way through loading, then closed.
I’ve removed it, and recompiled my map, and it worked fine, so it’s definetly the “mirror”.
What am i doing wrong? And how do i use info_camera_link because i had a bit of trouble with that.
Thanks in advance.