How do I make a table with "player.concommand"?

Well basically, I want to make it so it plays a random sound out of a table when an item is equip/removed. I just need to know how to make it play a random sound, not just one specific sound.

Tried this, only plays the first sound out of the list, never any of the others.

player:ConCommand(“play npc/combine_soldier/gear1.wav”, “play npc/combine_soldier/gear2.wav”, “play npc/combine_soldier/gear3.wav”, “play npc/combine_soldier/gear4.wav”, “play npc/combine_soldier/gear5.wav”, “play npc/combine_soldier/gear6.wav”)

Read both the following and it will be simple for you to do