How do i make an armor entity in DarkRp?!?

I need help making an armor entity that you can buy depending on the class you are, like Mobboss would be able to buy Mobster’s Suit and it would give him 125 armor.

How do I do this?

Just make a basic entity, then in the init.lua do:

[lua]function ENT:Touch(ply)
if ply:IsPlayer() == true then
self.Entity:Remove()
ply:SetArmor(125)
end
end[/lua]

o wow thanks a bunch, i really appreciate it.