Hey I was wondering, how do I make this door swing like a real door. I’ve tried phys_hinge and _ballsocket but it just stayed stuck in place, I used prop_physics_override and func_brush for the wall. Any ideas? Thanks in advance
Never mind guys :), it was stuck in place because the opening was too small. Because the door was slightly misplaced when I clipped the wall. It’s working perfectly now.
Because that’s how I always do it
[editline]23rd January 2011[/editline]
Yeah, But I wanted to make the door swing
I made a tutorial for that, but it’s in french.
However here’s the link : http://www.siteduzero.com/tutoriel-3-81551-creer-une-plaque-d-aeration-reagissant-a-la-physique.html
Basicly, you have to place 2 phys_ballsocket where it’s supposed to rotate (the axe of rotation) and the door with a physic entity, like prop_physic or func_physbox.
Already got it, thanks though!
You know that func_door_rotating makes the door swing? You are thinking of func_door.
No it doesn’t. It makes the door open.
He wants a physics swing, not a controlled swing.
Aah, now it get it.
It’s prop_door_rotating as the door is a prop.
Well that’s to make it act like a door.
No Idea about making it swing, Sorry.