I have lots of overlays on my func_details and occasionally I lose them all when messing around with my func_details and I have to re-pick their faces one by one in order to get them all back.
Is there a way to make sure they are never lost?
Also I’m sure I don’t have 240000 brush face in my map. Is there a way to reduce this to a more reasonable number? The number seems to keep going up everytime I lose my overlays.