How do I trigger something if the player is over certain speed?

I mean, how do I do something like:


if -command- < 0.5 then
blahblahbalh
blahblah
blag
end

Thanks!

if Player:GetVelocity():Length() < 0.5 then

Replace Player with whatever variable you have for player.
0.5 is too small, 200 ( or was it 250? ) is the default run speed.

THANKS! A LOT!