I was wonder that, because I dont want the “Pulse Ammo” when you pick up ammo/weapon, I want for example “.50 BMG” or something like this. I tried some things but doesnt work… So any idea?
language.Add( “NameOfAmmo”, “Cake Bullets” )
Ok… but how looks on a example code?
language.Add( “Buckshot”, “.12 Guage Shotgun Shells” )
It’s really straight forward.
WORKS! thanks you