A bit harder of a question this time. I have searched many places on Google and didn’t find much. Anyways, I have some models in .obj format that would be nice (VERY nice) to have in Gmod. Can someone explain how or link to a tutorial on how to do this? I use 3DS Max as my modeling program.
You didn’t search very hard… I searched it up and got loads of tutorials, like this one: http://www.youtube.com/watch?v=5FPlKYkAXLw
facepalm how did I forget about Youtube?!?
Okay i got as far as compiling the model into .MDL, but when I try to load it into Model Viewer it says the model has no vertices. What does this mean and how do I fix this?