How do you use SWEP.VElement in ur swep?

Hi, I created a model that uses half life 2 props, with the SWEP Model Constructor.
it gave me a SWEP.velement, im guessing the velement stands for something.
where do i put it?

Put it in your SWEP, then include the SWEP construction weapon file in your weapon.

so, like this?
SWEP.VElements = {
[“element_name”] = { type = “Model”, model = “models/props_junk/PopCan01a.mdl”, bone = “ValveBiped.Bip01_R_Hand”, rel = “”, pos = Vector(3.635, 2.596, -0.519), angle = Angle(-1.17, 136.753, -180), size = Vector(1.144, 1.144, 1.144), color = Color(255, 255, 255, 255), surpresslightning = false, material = “”, skin = 0, bodygroup = {} }
}

SWEP.HoldType = “pistol”
SWEP.ViewModelFOV = 70
SWEP.ViewModelFlip = false
SWEP.UseHands = false
SWEP.ViewModel = “models/weapons/v_grenade.mdl”
SWEP.WorldModel = “models/weapons/w_pistol.mdl”
SWEP.ShowViewModel = true
SWEP.ShowWorldModel = true
SWEP.ViewModelBoneMods = {
[“ValveBiped.Bip01”] = { scale = Vector(0.904, 0.904, 0.904), pos = Vector(0, 0, 0), angle = Angle(0, 0, 0) }
}

-ps, im new sorry

Yes, but you also need to include the SWEP construction Lua file in your weapon.

how will i get that?

Which one is it?