I’m working on a map, and I have; a prop_vehicle_APC, an NPC_vehicledriver and a couple of path corners.
Problem is, whenever I try to load my map, the ZPC drives full pelt down a road, then over a bumpy displacement full speed, and usually flips.
Does it need ground nodes?
What speed should I set for it?
And how can I ensure that it WON’T crash?
Thanks in advance.