Awhile back I posted a thread called “Nerf the AK”. My thinking was that it is the only weapon clans choose to use for pretty much all situations. The only time you see them use anything else is right after a wipe, when they still can’t afford the HQ metal, or in new clans which don’t have any members with the blueprint. A lot of work went into the other weapons, but nobody uses them, especially the melee weapons.
As you would expect, my humble suggestion was greeted with the usual fan boy comments:
“The AK is fine, change your play style!”
“It’s not the gun that sucks, it’s YOU who suck”
“The game is in Alpha, stop complaining!”
Of course, I ignored this advice and continued trying to play with my semi-automatic pistol and machete, and kept on getting pnwed in most encounters in which I did not have total surprise over an AK equipped target. So finally, I swallowed my pride and got myself an AK.
And now I’m lovin’ it!
The AK is the best gun for every imaginable combat situation. If your clan can maintain a mining operation, you’ll have no trouble keeping yourself stocked with AKs, and there’s no reason whatsoever to ever use a different kind of gun, or to carry a melee weapon unless it is for role-playing reasons. Or you like losing fights.
Long range sniping: The AK is the best in this category. The only real competition is the bolt action. The bolt’s scope is better, but the AK with standard sights has less wobble and feels more precise. Most importantly, the AK does not need to be cocked after every shot, allowing you to quickly adjust your aim and take another shot before the target can react. The AK also has a huge magazine, which is a big advantage when trying to pick off an evading target.
Medium range: The bolt action rifle’s scope can actually become more of a problem than a help at medium range. Since the AK does more damage than the other guns (except the bolt), has equal or better accuracy, and a large magazine, the AK is the best choice for a medium range fight.
Short range: Again, the AK excels here. In a frantic, short range fight, it’s spray and pray, and the AK gods are very likely to answer your prayers. The bolt is a very awkward weapon at short range, and the AK does more damage than any other gun and has a larger magazine, so once again it is the best choice. And if anyone should be so foolish as to charge you with a melee weapon, just give 'em the whole nine yards. They’ll die no matter how much they dance and jump.
Once I realized that I couldn’t beat them, I joined them! Now I usually win fights against lesser weapons, and am 50-50 against other people with AKs. It’s nice to be on the winning side for a change. And it will stay the winning side for the foreseeable future.
Awhile back, the devs were making noises about how disappointed they were that they had made all these interesting melee weapons, but the only melee weapon anyone ever used was the spear, so they nerfed the spear. Now that’s all well and good for melee weapon balance, but to put it succinctly, you’ve got to have rocks in your head to go around with a melee weapon expecting to win fights against people with automatic weapons, especially the AK.
The devs complain that people aren’t using the melee weapons, but it is the melee weapons and bow they nerf, NOT the automatic guns. If you want to win, follow what the devs DO, not what they SAY. As a proud AK owner, the devs have recently confirmed and strengthened my choice by:
Nerfing the bow some more! It is now harder to aim, slower to fire, and does less damage. This is a GREAT decision! Every now and then someone with a bow would precision head shot me before I could spray bullets in his general direction and win the fight. Now these naked, clanless savages are much less dangerous to a fully geared AK monkey like myself!
Nerfing the spear: As I mentioned above, nerfing the spear brought it more in line with the rest of the melee weapons, which is to say COMPLETELY USELESS against my AK. The only time a guy with a melee weapon can expect to beat a guy with an AK is if the AK owner is out of bullets, AFK, or asleep.
Increasing bullet velocity: Um, THANKS! Now I don’t need to lead those nakeds so much.
The moral is: If you can’t beat 'em, join 'em. If you find yourself losing too many fights, get yourself an AK. Win a few fights for a change–you won’t be sorry!