How to apply Physical Properties?


In GMod you’ve a tool, Physical Properties.
I always wondered how to make something “Super Icy” in Hammer.
I mean, objects slide of easily.

I made a slippery icerink by using a texture with “$surfaceprop” “Ice” in the vmt file. It works with the player but I haven’t tested any props on it so I’m not sure if that affects them.

I think it’s interacting the same. Thanks anyways! :slight_smile: