like the one in GM_construct.
how do i create a color room.
like the one in GM_construct.
how do i create a color room.
Tie the individual brushes to func_brush or similar entity.
Manually add the keyvalue “gmod_allowphysgun” “0” to prevent physgun interaction.
Did I miss something?
I think all you have to do is place a bunch of multi-colored light_spot entities.
He’s talking about the white room where you can change the colors of the walls
Oh, yes. That one. I have no idea.
Here you go: