How to cut textured rect?

http://i57.fastpic.ru/thumb/2013/0901/d5/_93e2324d2797509090d01908425156d5.jpeg

There Textured rect need to cut it in a way that would have 3 copies of the waste was to be seen.



	local rtSize = { 
		x = 25, 
		y = 25, 
		w = ScrW() * 0.25, 
		h = ScrW() * 0.2
	}

	local function DrawRTTexture()
		

		surface.SetDrawColor( 255, 255, 255, 255 )
		surface.SetMaterial(Material("dev/dev_tvmonitor2a"))
		surface.DrawTexturedRect( rtSize.x , rtSize.y, rtSize.w+200, rtSize.h+200 )

	end
	hook.Add( "HUDPaint", "DrawRTTexture", DrawRTTexture )


Thanks dudes. Decided on their own, as usual all help