How to do Arc Tracing?

I’m trying to make a sword Swep, but as of now, it only fires straight. How hard is it going to be?

If I understand what your saying, you want your sword strikes to act realistic,
In the way that they hit an area larger than a bullet and possibly hit more to one side.

Pretty easy, Ill try to find some time to pull some code I have for it. :v: