How to draw yourself?

[FIXED]So I got this little side scroller gamemode pretty much working, but there’s a big problem: You can’t see yourself! Is there a function or something to draw yourself? I’ve searched everywhere but I can’t find it :crying:[/FIXED]

Another question: How do I detect mouse wheel scrolls? I tried input.IsMouseDown( MOUSE_WHEEL_UP ) but it doesn’t work :mad:

ShouldDrawLocalPlayer

[editline]03:23PM[/editline]

In cl_init:

[lua]function GM:ShouldDrawLocalPlayer( ply )
return true
end[/lua]

Oh wow, that is like the most hidden function ever. Imma fast make a wiki article about it. Thank you :buddy:

[editline]10:10PM[/editline]

Another question: How do I detect mouse wheel scrolls? I tried input.IsMouseDown( MOUSE_WHEEL_UP ) but it doesn’t work :mad:

Halp?

It’s broken.

I’ve made a BugReport about it, sign it if you want.
http://getsatisfaction.com/facepunch/topics/fix_dframe_setsizable_and_the_mousewheel_from_the_mouse_values

Well, that sucks badly. :bang: