How to include custom SoundScapes with a map?

I’m working on a CS:GO map and I have it on Steam Workshop.

I recently created custom SoundScapes and SoundScripts specifically for this map,
and I know it’s possible to package stuff with the .bsp, but I’m not sure how to go
about including this other stuff since

A) The SoundScapes and SoundScripts need to be referenced in the soundscapes_manifest.txt file
B) They’re typically loaded when the game is started up.

Even if I DID package them as they are with the .bsp, would that even work?

[editline]23rd May 2014[/editline]

Ok, so I just tested this out using PackBSP and as surprising as it was, it actually worked just packing everything as it is. Sorry if I wasted your time :slight_smile: