Hi, I need help to build a list of server’s downloadable resource files, so I can use this list to copy those files on the FastDL server.
I saw the function GetDownloadables(), and tried to use it but it doesn’t seem to work at all for me (please provide a working example if you can).
Please don’t suggest me to use SourceRSC, we have only 1Gb on our FastDL server so I don’t want to waste space by copying every models, sounds etc. I want to copy only files that are used by resource.Add* functions.
Also, I could delete my gmod folder, let it rebuild when I start gmod, make a copy of that fresh folder, join the server with FastDL disabled, download files, then compare those 2 folders to see which files were downloaded…
But do you have an easier way?