How to make a sound play when a SWEP is selected & delete thrown item after some time.

Edit:

I’m fine with you guys rating this dumb, but please tell me why for future reference. Thanks!

By selected do you mean equipped?

Yes, and I figured out my problem. Just in case anyone else might stumble along the same problem I’m going to tell how I solved it.

My sounds weren’t working because I had them in the wrong format.

How to make it play a sound on deploying? Us the SWEP:Deploy() function