Also, how do I make a class limit, so there can be only 1 of the class.
just don’t include the other classes?
You would go in shared.lua and cut out the team.Setup 's for the classes you do not want.
He wants to know how to limit each class to a single player, not limit players to a single class.
Oh… okay, I read it wrong sorry D:
Should I just make another class file, like the one called “Class_default”? does it matter what the class files are called?