How to make the player walk slower

Is it through scripting or it can be made with entities?

trigger_vphysics_motion.

I think setting the maximum speed parameter also works on the player.

If not, add drag.

And I believe to make the player walk slower as default only through scripting? Like, not walk just on a scene, but for all the mod. Thanks for the help.

I think this can be accomplished through a point_clientcommand, I don’t know the command though.

There’s actually an entity specifically for this called player_speedmod.

Yea, go check out tf2’s ctf desert 2fort.