Is it through scripting or it can be made with entities?
I think setting the maximum speed parameter also works on the player.
If not, add drag.
And I believe to make the player walk slower as default only through scripting? Like, not walk just on a scene, but for all the mod. Thanks for the help.
I think this can be accomplished through a point_clientcommand, I don’t know the command though.
There’s actually an entity specifically for this called player_speedmod.
Yea, go check out tf2’s ctf desert 2fort.