How to make water "spill" out from a pipe?

I’m making a map for L4D and i wan’t to have a pipe wich has a minor crack in it and water is shooting out from it.

I can’t figure out how to do this but i’ve seen it on official maps, can anyone help me?

Like this

http://juqni.uuuq.com/pipething.png

I’m sorry if i’m not making sense but i’m really bad at explaining things :smiley:

info_particle_system

Then you find a particle that looks like water gushing. At least I think… I’ve never used that entity before.

Well info_particle_system doesn’t really have anything that could emit particles. It’s just a huge list of control points and their parents.

Yeah, you have to set up the particle to use :\

Let me find it for you…

Here, set this as your “particle system name”.

drainagepipe_short

Thanks in advance :slight_smile: