I want to manipulate the position of the world model of a swep. I assume it would be relative to the person object holding it.
Is there a way to do this? I know how to manipulate bones of the player, but the gun just floats in front of them
I would prefer to set the position in server code instead of the swep file.
(Any other way than just spawning a gun and getting the position of the ply and just making it relative to that?