I dont know how to code a combine ai from scratch, i just want to mute all of their voicelines. Is it possible? if so, how do I do it?
On what gamemode are you?
Sandbox, though i supposed this shouldnt matter since this is for npcs not for players. I have been working on this mod for about 2 months and idk how i get around muting the combine voicelines without affecting the .wav files.
You can try to use the EntityEmitSound event on the Lua side to mute some voices lines, I think this is the best solution from my point of view.
You think this will work?
Unfortunately, I would have loved to test this but I’m not in a position to do so at the moment. But you can always try using one of the examples in the wiki as a basis, it should help.
Ok so an update. Your suggestion did work, but not as intended. I tried the npc_combine_s class to mute it but it did not work but when i tried other classes(npc_manhack) it magically muted it. idk man any other fix you can suggest?
Personally I don’t see it but maybe others guys have a better way to do it.
Thank you very much
The system answered me, such an honor