How to set default of something editable in the tools menu

I couldn’t really think of a suitable title for this thread, as it is fairly hard to explain what Im confused about, sorry if Im misleading…

I installed the lightsaber mod for my server which is going to be a TDM server (http://steamcommunity.com/sharedfiles/filedetails/?id=452370591) and selected a bunch of star wars blasterguns and other weapons for certain classes. They all work perfectly but the lightsabers on the other hand dont, when its in the class menu it comes under “Lightsaber” just like in the sandbox menu, but when you spawn in with it its just invisible. This is because to spawn one in ingame you find it under tools then Robotboy655 (The authors name), where you check a bunch of boxes and choose the colour ect. I was wondering if there was a way I could set the default. I’ll put a pastebin of weapon_lightsaber.lua down below so you can look at that… Thanks for any help in advance :smiley:

I’ve looked through the code and I see multiple hilts and colour references for server, but they are not being transfered into the game. There are other files ofcourse, I’ll pastebin them aswell if you need to see them.

[editline]9th August 2015[/editline]

Just realised in the game menu there is also a presets section for sith and jedi, ect. They have all the code that needs to be implemented, just where :confused:

[editline]9th August 2015[/editline]

50 minutes and nothing? Please, I really need help with this - I probably just need to check a box somewhere…

[editline]9th August 2015[/editline]

rb655_lightsaber.lua = http://pastebin.com/J2MTdJSP
ent_lightsaber.lua = http://pastebin.com/riHHgNEf
rb655_lightsaber_presets.lua = http://pastebin.com/s5mjXhkg
rb655_lightsaber.lua = http://pastebin.com/f1Teffkk