I have props that I turned into a FadingDoors but can no longer control them because MultiNumpad doesn’t seem to work correctly after loading a save. They are stuck in the faded mode and I want to know how to get them back to normal. If there is a command to unghost all props, it might work… otherwise the tool sets the prop to
Entity:SetMaterial("sprites/heatwave") Entity:DrawShadow(false) Entity:SetNotSolid(true) Entity:SetCollisionGroup(COLLISION_GROUP_DEBRIS)
If there is a way to target a prop that isn’t solid or someway to manually change the above settings I could fix this.