How was this accomplished?

Hey guys,

Anyone know how this lighting effect was made? http://www.gamebanana.com/tuts/screens/6762?img=http://image.fpsbanana.com/ss/tuts/5419.jpg (The blue lighting) Im trying to do something similar with Lights.rad but it always creates a shiny white spot in the middle as if there is an actual light entity there

It’s probably a self-illuminating texture. http://developer.valvesoftware.com/wiki/$selfillum

I will give that a try, thanks

EDIT: The texture is already set to that, although its not as bright as that image

This is how it comes out with Lights.rad http://dl.dropbox.com/u/16079127/Photos/zw_spacestation0002.jpg

Not sure how to help you there, sorry. I’ve never used self-illuminating textures.
Next time, I would suggest posting your question in the question thread. You’ll get faster replies and keep the forum cleaner.
http://www.facepunch.com/threads/602394-The-Mappers-Encyclopedia-Section-Rules-Question-Megathread-(Read-Before-Posting)

Use Selfillum and lights.rad such as


lights/texlight_blue 84 147 224 200

just make sure the lights.rad is getting loaded into your map. Works for me!

I do but it comes out like this http://dl.dropbox.com/u/16079127/Photos/zw_spacestation0002.jpg

Hmm odd i have no clue. I haven’t actually used lights.rad all too much maybe someone else knows what is happening.