I recently made an alright (albeit badly optimized) model of a diamond pickaxe from minecraft, and released it onto the cloud. Now people are asking for me to turn it into a weapon, and as I was intending on doing so if the demand was high, I’m having a stab at it.
Now, so far (thanks to the lovely chaps of the pimpage thread) I’ve got the crowbar V model open (Didn’t know it had a whole skeleton as reference, that’s pretty cool) and I’ve deleted the crowbar and moved the model into roughly the right place.
Thusly in fact:
Again, pretty rough
And the ever patient goers of the pimpage thread said that I must now rig bones and whatnot to it
And so I was wondering, how can I do this? I can see some strange nodes that move around an axis floating around, but how would I direct these things to the new model?
Thanks for any help, and sorry if this isn’t really thread worthy: I’ve googled this but all that really comes up are links to 8 hour tutorials where rigging just happens to be metioned.
Also if someone could give some tips of what to do after rigging the bones and everything, that also be great!
I also now realise that the title is a little bit none-specific for what I need, sorry about that