[HUD] Improving DarkRP HUD!

I found remade hud for darkrp gamemode, and faced with problem.
It doesn’t work in a good way, it doesn’t show “Job”, “Salary” and “Wallet”.
My DarkRP version 2.4.2, this hud was made for custome version of this gamemode, and has a differ from mine.
DarkRP 2.4.2 using this vars for display information about:

“Job” - LocalPlayer().DarkRPVars.job
“Salary” - LocalPlayer().DarkRPVars.salary
“Wallet” - LocalPlayer().DarkRPVars.money

I tried made it myself, but when i change smth. hud disappearing.
I passed a part of remade hud which responsible for this.



        -------- Draw the text labels -------- 	
        
        textinfo.xalign = TEXT_ALIGN_RIGHT
	textinfo.pos[1] = x + 80
	textinfo.color = Color(255, 255, 255, 255)
	
	textinfo.text = "Job: "
	textinfo.pos[2] = temp.cury
	draw.TextShadow(textinfo, 2, 200)
	
	textinfo.text = "Income: "
	textinfo.pos[2] = textinfo.pos[2] + lineheight
	draw.TextShadow(textinfo, 2, 200)
	
	textinfo.text = "Bank: "
	textinfo.pos[2] = textinfo.pos[2] + lineheight
	draw.TextShadow(textinfo, 2, 200)
	
	-------- Draw the text fields -------- 
	
        textinfo.xalign = TEXT_ALIGN_LEFT
	textinfo.pos[1] = textinfo.pos[1] + 5
	
	textinfo.text = **LocalPlayer():GetNWString("job")**
	textinfo.pos[2] = temp.cury
	draw.TextShadow(textinfo, 2, 200)
	
	textinfo.text = "$"**..LocalPlayer():GetNWInt("salary")**
	textinfo.pos[2] = textinfo.pos[2] + lineheight
	draw.TextShadow(textinfo, 2, 200)
	
	textinfo.text = "$"**..LocalPlayer():GetNWInt("money")**
	textinfo.pos[2] = textinfo.pos[2] + lineheight
	draw.TextShadow(textinfo, 2, 200)
	
	temp.cury = temp.cury + (3 * lineheight) + 15

I want this strings to be workable - LocalPlayer():GetNWString(“job”), LocalPlayer():GetNWString(“salary”), LocalPlayer():GetNWString(“money”).
DarkRP 2.4.2 doesn’t use such strings.

Please help me to fix it.
I will be very grateful for your help.

Well, first of all, don’t use NWStrings, they are slow as HELL, and LocalPlayer().DarkRPVars.salary and such should work, I don’t know why they don’t, any errors?

I fixed it by adding this: