How do you make a HUD display in-world, like the GMTD castle’s health bar?
define hud on the ent? do you mean a simple health bar or do you mean cam.3d2d where your drawing a 2d element in 3d space?
I think he might mean the trace entitys health, but I’m not sure. Get a screenshot or a better explanation.
He is talking about the showing of health bar for a entity the way they do it is use 3d2d
Yeah. 3D2D is what I mean. How do you do that?
look at thsi thread please.
Thanks. Sorry, I thought search was still disabled.