how do i scale my hud to all resolution’s
I believe that question should be asked under the category “Developer Discussion” , I have no idea though, I just think you would get a better response over there.
That’s a good Tutorial on how to scale properly.
As the user above me posted, you should be getting the screen resolution and then dividing from it by doing something like
ScrW() / 4
I have an old HUD but the code is terrible, so I won’t even bother posting it. Sorry.