Hud Textures /w Low Texture Setting

Long story short, I have a hud item I’ve added to a gamemode. It’s simple derma DImage stuff, and I’ve noticed the textures become extremely pixelated and blurry at lower texture settings (Which is to be expected). I was wondering if there is a way to override the texture settings so that the DImage’s appear at full quality? This is a real headache because the images have a lot of text baked in, and I would rather not code every single bit of text.

Make sure the image’s flags are:
-No Level of Detail
-No Mipmap

Thank you