I’m trying to spawn an npc_helicopter that will behave the way it should (attack the player, move around etc.). When I spawn one, it doesn’t move (which is fine, I know it needs path_tracks to navigate) and it doesn’t fire its weapon at all. I’ve tried using the console to give it inputs but the only inputs it responds to are the various dropbomb inputs. It DOES appear to dislike me, as whenever I’m near it it points its gun at me a turns to face me (but never shoots).
I’ve tried: GunOn, MissileOn, StartDefaultBehavior, StartBullrushBehavior, StartSprinkleBehavior, EnableDeadlyShooting, StartNormalShooting and StartContinuousShooting.
What’s the deal? Anyone have experience with these things?